Theme 5, Blog Post 1: Design Research
1. By definition empirical data is data acquired through the senses, thought experience and experimentation. Therefore, Fernaeus and Tholander acquire empirical data in the form of observations of
children’s interaction with the experimental design in “tangible programming
space”, whereas Lundström gathers empirical
data through a trial-and-error practical design exploration.
2. I believe it can be
considered “knowledge contribution”, perhaps even more so than quantitative and
qualitative research, I would say, because it is practical and as such explores
the real world hands-on, through actual experience and every mistake helps the
researchers learn and guides them in the right direction, even if they still
have a long way to go.
3. The choice of design
intentions is… well, intentional depending on the goal of the researchers. In
both readings on the theme, the research revolves around the user experience of
a piece of technology – the children and the electric car driver. In both
cases, the design intentions are aimed at improving the design (in general) of
the technology being researched for the benefit of the user.
4. If I understand the
question correctly, I would say it is replicable. Innovation in technology is
never-ending and improvements can vary – from insignificant to huge. Therefore,
one might think it would be useful to conduct new research on a more recent,
yet negligible, technological improvement, using “old” tools or to research an
“old” improvement using new tools, or exploring small new improvements with the
help of new tools.
5. I think an important
difference between design research and other research practices is that the
former is open about its subjectivity and its aim for a certain outcome, as
well as about the reasons behind this subjectivity, whereas the latter usually
strives to be as impartial as possible and to avoid skewing the information
towards a desired result.
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